Aram Bartholl

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Archive for the ‘wow’ tag

WoW at Laguna Art Museum

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wow-lagunaThe WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!

Check all pics on flickr.

WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.

Written by Aram

July 12th, 2009 at 8:01 am

WoW Exhibition

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zeng-han

I am showing the piece “WoW” at  the exhibition “WoW: Emergent Media Phenomenon” Laguna Art Museum, US

June 14 – October 4, 2009.

I’ll run the workshop and performance on 11th of July and will give a lecture on 12th at at Laguna Art Museum.

Today Zeng Han will talk about his work, would love to join. I like his cosplay style SOUL STEALER photo works a lot! (Pic  on the left)

Participating artists:

Aram Bartholl (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York); Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine); Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The Third Faction (Azeroth); and Zeng Han (Guangzhou)

Written by Aram

June 14th, 2009 at 8:54 pm

Shopping Shopping Shopping

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This one I also found at M50 gallery area Shanghai. I like the kind of multi layered sign: 3D letters in perspective view plus perspective distortion!?!? The name of the gallery is great anyway ;-)
( And of course there is a bit WoW in there.)

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November 11th, 2008 at 11:31 am

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eARTS Shanghai

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I’ll be be part of the workshop “Urban Space. Time to Play” 19th – 22th Oct. next week at eARTS Shanghai. I am looking forward to it and I am curious to test China for some paper based realtime urban adventure action. Stay tuned! More info

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October 16th, 2008 at 11:29 am

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Play 08

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The one-day workshop I gave yesterday at Play08 17.-20.9.08 Potsdam, DE was great fun. The group in my workshop reflected on computer game experience in relation to day to day life. After my presentation the participants were invited to get involved in some paper work. ;-)

Thx for the invitation!
Thx to Philip Preuss for support!

Stay tuned for the Lab08 presentation/exhibtion on Saturday. Lab08 shows existing work and is developing a group piece during the four days of play08.

More pics on flickr.

Lab08 team:

Jonas Hielscher (Köln)

http://www.pixelsix.net

Karin Lingnau (Köln)

http://www.karinlingnau.com/

Leif Rumbke (Hamburg)

http://www.rumbke.de/

Thomas Hawranke (Köln)

http://www.susigames.de

Richard Gutleber (Karlsruhe)

http://www.susigames.de

Marek Plichta (Potsdam)

http://marek.monoid.net

Written by Aram

September 19th, 2008 at 11:21 am

"WoW" – Mini

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Two bags full of “WoW” fonts are waiting for action. During “play08″ 18.-22.9.2008 Workshops, Creative Gaming Lab and exhibition organised by Creative Gaming I ll run a workshop with school classes getting hands on paper. :-) The ‘standalone’ version of “WoW” with small fonts attached to a headband was introduced last year at Ars Electronica. -> Pics

Thanks to Martin for Laseraction!

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September 10th, 2008 at 5:09 pm

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"WoW" Seoul Movie

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Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea had invited me to run the WoW workshop/performance for “Digital Playground” at “Hack the City” exhibition 22.7.2008 – 24.8.2008. On vimeo now the documentation of the workshop and performance produced by the exhibition crew as it was shown in the museum.

Total Museum of Contemporary Art
www.totalmuseum.org

Written by Aram

September 8th, 2008 at 2:52 pm

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WoW Seoul

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The WoW workshop/performance for the Hack the City exhibition in Seoul was great fun. More pics and documentation coming soon.

Thx to all participants and to the TMCA team for all the support!

Update ! All pictures of WoW at Hack the City on flickr.

Written by Aram

July 22nd, 2008 at 8:32 am

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Digital Playground "Hack the City"

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Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea invited me to run the WoW workshop/performance for this exhibition. “Digital Playground” is an annual media art exhibition started in 2005 at Eujeongbu International Media Art Festival. I am quite exited to run WoW in korean hangul letter system.

22.7.2008 – 24.8.2008

Total Museum of Contemporary Art
465-16 Pyeongchang-dong, Jongro-gu
Seoul 110-012, Korea
www.totalmuseum.org

Digital Playground 2008 “Hack the City!”

Recently, the outlook of Seoul is rapidly changing. It means we are surrounded by ‘under construction’ sign boards. Seoul is under-construction. One day, we have the artificial river, Cheonggae-cheon” at the down town, huge buildings, parks. What is changing is not only outlook, but our daily life is also changed. It is no longer surprise thing or imagination to watch TV or talk with friends face to face.
Last year, Seoul city government announced big plan ‘Seoul city gallery project’ which is for making Seoul as the art city. Many art works are installed on the street, overpasses. People can enjoy art in the park. However, take the different perspective, and ask to ourselves. for what we need art installations in public spaces? Furthermore, what is purpose of art in that sense? There are many kinds of arts, but if we can say about contemporary ‘media’ art, it should be more clear about that question. As I quoted above, “artists alone can’t change the world”, but I believe “artists can make people see or think the other side of what is actually happening with artworks or projects”

It is time to “Hack the city!”
The word of ‘hack’ ing does not mean the specific media oriented act in the computer science. It is not used in negative way which is stealing personal information without permission, either. Rather it is right to say that this word is chosen in the metaphorical context: critical thinking, reconsider of our social system and technology. If people think the place/space where they live, reconsider about the technologies which they use everyday like mobile phone, become unfamiliar with familiar things, then we can say that we are close to make the world what we dream.

This project is consists of two parts. First part is related with actual data which artists get from Seoul city such as traffic flow, sound capture and transfer, some official statistic data. For this TMCA collaborated with media lab in universities. EWHA Womans University and Chungang University join with . Through regular meetings and discussions, they are developing new projects for “Hack the City.” The second part is closed to media activism and performance. Like Balettikka Internettikka from Slovenia and Graffitti Research Lab from USA, they go into the society in order to re-thinking about social system by the intervention and physical hacking. Nanna from Korea is doing performance of asking people to buy or sell their time in the public space. She gets into people, and gives them a chance to think their busy life, or time in philosophical sense. Aram Bartholl (from Germany) make workshop which connected with computer game, but in a very analogical way. The results of performance from the workshop, for sure, bring fresh air to the people who will meet them on the street. Also they have a chance to think about computer game or virtuality.

by Nathalie Boseul SHIN

Written by Aram

July 14th, 2008 at 12:52 pm

"WoW" in hangul

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For the exhibition “Hack the City” at Total Museum of Contemporary Art Seoul South Corea end of July I will run the “WoW” workshop and performance in hangul letter system. On the left a screenshot from south corean version of World of Warcraft. Nice!

Written by Aram

May 17th, 2008 at 11:07 am

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WoW at Futuresonic

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WoW workshop and performance at Contact Theater Futuresonic was great fun yesterday.

[Btw, Eyebeam R&D fellow Geraldine Juarez a.k.a Jerry does nice work. Check out http://chocolaterobot.com/ !]

Written by Aram

May 3rd, 2008 at 11:59 am

Join "WoW" at Futuresonic 2008!

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Join the “WoW” workshop/performance at Futuresonic 2008!

On Friday 2.5.08 during Futuresonic festival I will run the “WoW” workshop which results in a public group performance. If you are interested feel free to register here for the workshop. Places are limited. Free admission. Spread the word!

(picture, VORUIT Gent 2007)

Workshop schedule:

  1. In a papercraft session each participant will cut his real full name from cardboard and mount it on a transparent plastic strip.
  2. Break (fish&chips or coffee).
  3. In a group performance the participants will carry each others names on a fork construction throughout the festival main venue.
  4. Following and presenting person will swap places after desired time.

Friday 2 May.
Workshop: 2pm – 5pm.
Performance from 5:45 pm
Contact Theatre, Oxford Street
Free

Written by Aram

April 20th, 2008 at 4:24 pm

FUTURESONIC 2008

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I like this pic on the Futuresonic webpage art section a lot. It reminds me of something ….hmm… I don’t exactly remember. ;-)

But anyway, come and see! I’ll show three projects: “Chat”, “WoW” and brand new commissioned project “Friends”. It s going to be fun.

See you in Manchester in two weeks!

“Social Networking Unplugged” Futuresonic 2008,
Urban Festival of Art, Music and Ideas. Manchester www.futuresonic.com
1.5. – 5.5.2008

5 days and nights of live music, art premieres, exhibitions, club nights and events featuring a world-class programme of over 300 artists in 30 venues and spaces across the city centre. Futuresonic is an international festival of Art, Music and Ideas now in its 12th year occupying the orbits of both digital culture and music.

Written by Aram

April 18th, 2008 at 9:12 pm

"ChoreWars"

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Collecting experience points while doing the dishes or emptying the dust bin. Hehe, nice idea. Will try that on my shared office workshop space mates.

http://www.chorewars.com

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March 11th, 2008 at 10:44 pm

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Exhibition "Public Play" Leipzig 07

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“Public Play” took place during the Games Convention Leipzig DE, europe biggest game fair end of August. A nice selection of Game Art pieces involving public space curated by Andreas Lange has been shown at the GC07. “WoW” workshop/performance was part of the show.

Full documentation of “Public Play” on Compter Game Museum Berlin.

Written by Aram

September 20th, 2007 at 10:02 am