Aram Bartholl – Blog

Keepalive

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Keepalive

Aram Bartholl 2015
permanent outdoor installation
material:  rock, steel, router, usb-key, thermoelectric generator, fire, software, PDF database
size: 100 x 110 x 90 cm

at Landart Kunstverein Springhornhof Neuenkirchen, Niedersachsen, Germany
commissioned by Center for Digital Cultures, Leuphana University Lüneburg
curated by Andreas Broeckmann, Leuphana Arts Program

inauguration: Sunday, August 30, 2015, 11:00 am at Springhornhof

The boulder from the region Neuenkirchen, Niedersachsen contains a thermoelectric generator which converts heat directly  into electricity. Visitors are invited to make a fire next to the boulder to power up the wifi router in the stone which then reveals a large collection of PDF survival guides.  The piratebox.cc inspired router which is NOT connected to the Internet offers the users to download the guides and upload any content they like to the stone database .  As long as the fire produces enough heat the router will stay switched on. The title Keepalive refers to a technical network condition where two network endpoints send each other ‘empty’ keepalive messages to maintain the connection. https://en.wikipedia.org/wiki/Keepalive   To visit the piece please arrange an appointment with Springhornhof.de.

The project “Keepalive” by Aram Bartholl was realised in the context of the research project “Art and Civic Media”, as part of the Innovation Incubator Lüneburg, a large EU project funded by the European Fund for Regional Development and the Germna State of Lower Saxony.

 

Press
http://hyperallergic.com/231483/fire-up-a-wifi-router-hidden-inside-a-rock/

Official Invitation (german)
http://springhornhof.de/aram-bartholl-keepalive/

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You are warmly invited to the Keepalive opening on Sunday, 30th of August 2015

11.00 a.m. Meeting point at Kunstverein Springhornhof
Leave for Hartböhn by car (approx. 10 min) or by bicycle (approx. 20 min, rental bikes are available)

11.30 a.m.
Greeting: Prof. Dr. Martin Warnke (Chair of Art Association)
In discussion: Andreas Broeckmann (Leuphana Arts Program) & Aram Bartholl

Afterwards
Food, drinks and data sharing at the campfire

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“Keepalive” by Aram Bartholl (*1972 in Bremen) looks just like a normal rock from the outside. There is no sign that the stone, which lies inconspicuously in Lüneburger Heide on the edge of idyllic Hartböhn, contains hundreds of digital books. An internal thermoelectric generator and WiFi router must be activated by a lighting a fire under the rock before an electronic survival guide library can be accessed. Data and text can also be added by smartphone or laptop.

Media artist Aram Bartholl works with paths of knowledge and information communication that work against the developments of the digital age and question our handling of data. In this and other projects, he undermines power structures and control mechanisms in the use of internet services and data transmission, mostly through the introduction of a random, uncontrollable element.

In “Keepalive” the stone itself becomes the data medium. In a very archaic, but at the same time clandestine manner, information can be exchanged only locally — in contrast to networked servers, services and clouds worldwide, this rock is not connected to the internet. You have to get close to nature in the countryside, find the stone and make a fire to activate the data source. Anyone can do it once they have found out the exact location of the stone from either the nearby Kunstverein Springhornhof or another source.

Following the advice in the survival guides prepares you — this is the promise at least — for solo survival in the chaotic world of computer programming as much as for solo survival in the wilderness. “Keepalive” examines what “survival” really means and sounds out our true needs. The work resists the centralising forces of the Internet, raises questions about the democracy of knowledge management and ignites an autonomy backlash.” (Jennifer Bork)

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The “Keepalive” project by Aram Bartholl was created in conjunction with the research project “Art and Civic Media” as part of Innovations-Inkubators Lüneburg, a major EU project supported by the European Regional Development Fund and the State of Lower Saxony.

Written by Aram

August 26th, 2015 at 2:46 pm

ALUHUT

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ALUHUT WORKSHOP  (tin foil hat workshop)

at Chaos Communication Camp 2015 http://events.ccc.de/camp/2015/wiki/Main_Page

Make your own aluminum hat (much better than tin foil!!) to protect yourself  from any waves and all surveillance!! It is very very safe! :))
Just drop by!

https://events.ccc.de/camp/2015/wiki/Projects:ALUHUT_workshop
https://frab.camp.berlin.ccc.de/en/ber15/public/events/72

Time:
DAY 2, Friday 14.8.2015, 14:00 – 18:00 h

Place:
C-base village, next to BER.

Written by Aram

August 13th, 2015 at 4:18 pm

Calle 22

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Calle 22 Project

Bogota 2015, more info at http://calle22.org/

Participating artists:
Felipe Arturo
Aram Bartholl
Leyla Cárdenas
Julius Von Bismarck

Curated by:
Oscar M. Ardila Art Historian
Roberto Uribe Architect
Dr. Kathrin Wildner

Written by Aram

July 14th, 2015 at 4:18 pm

Dead Drops at Palais de Tokyo

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Born in Germany in 1972, Bartholl focuses on interrelations between the digital world and our physical surroundings. He obtained his degree in architecture from the University of arts in Berlin, where he lives and works. His artistic work has been shown in numerous festivals and exhibitions in museums and galleries. In 2011, five Dead Drops were part of the “Talk to me” exhibition at the MoMA in New York and a new facet of the project saw the day in 2013 with the installation of a DVD Dead Drop at Museum of the Moving Image in New York as well. Palais de Tokyo is the first French institution to welcome Dead Drops.

Cited from “Somewhere between Cyber and Real: An interview with Aram Bartholl”, by Jillian Steinhauer, 2012, http://hyperallergic.com

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more pictures on flickr

Links for all four Dead Drops:

 

Written by Aram

June 30th, 2015 at 12:56 pm

Comment exposer au Palais de Tokyo ?

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Dead Drops au Palais de Tokyo, à Paris

Vernissage public le lundi 22 juin à 21h

Comment exposer au Palais de Tokyo ?

  1. Apporter vos oeuvres sur votre ordinateur portable lors du vernissage
  2. Téléchargez-les sur l’une des 5 dead drops placées au Palais de Tokyo
  3. Dites à tout le monde que vous exposez au Palais de Tokyo

 

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Written by Aram

June 18th, 2015 at 4:56 pm

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HOW TO GET YOUR ART IN THE PALAIS DE TOKYO

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DEAD DROPS at Palais de Tokyo, Paris

Public OPENING, Monday  9:00pm 2015 June 22nd

How to get your art in the Palais de Tokyo

  1. BRING YOUR ART ON A LAPTOP TO THE GRAND OPENING.
  2. UPLOAD IT TO ONE OF THE 5 DEAD DROPS IN PALAIS DE TOKYO.
  3. TELL EVERYONE YOU HAVE ART IN THE PALAIS DE TOKYO.

 

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Written by Aram

June 18th, 2015 at 11:17 am

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PEBKAC – IMHO

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PEBKAC IMHO
Haus of electronic Arts – HeK at Liste Art Fair

duration: 16.06.2015 – 21.06.2015
At Liste Art Fair Basel HeK – House of Electronic Arts presents four artistic positions:

Aram Bartholl, Constant Dullaart, Raquel Meyers and Evan Roth under the title PEBKAC IMHO.

“Search the web for ‘iPhone reverse product placement’, and you will find a clip from the first ‘Sex and the City’ movie (2008), in which the character Carrie gets handed an iPhone and shrieks; “I don’t know how to work this’. Shot the year the first Apple smartphone was released, the clip overtly illustrates our current relationship to technology. Carrie was not in the know, did not understand popular technology. Left at the altar, not in control of her life, not able to master new technology. We as the viewer do want to understand how technology works, want control, not be left at the altar, and get an iPhone.

‘Problem Exists Between Keyboard And Chair’, abbreviated to PEBKAC, is an expression used in tech support culture since the mid nineties. A derogatory term for a human error being the reason for the customer to seek assistance. Abbreviated to hide the pedantic position of tech support, creating an even larger social gap between them and the unwitting human sitting on the chair. By now, PEBKAC not only emphasizes that we are no longer bound to keyboards and chairs, but rather that society until now still struggles to define its relationship with networked technology. We might not always be the human error on the chair anymore, but we still have problems engaging with technology. Commercial interest has tempted many corporations to make technology more user friendly, a process in which technological possibilities are often hurdled to improve usability and profit. Now grandparents email, bandwidth is filled with ads, and nobody knows exactly how algorithms analyze our behavior. Perhaps the problem is sittinag on another chair, programming our technological culture to be the capitalist cultural environment it is today. And we should go back to the recent roots to research our relationship with tech. Go poetic, forensic, anthropologic, spiritual, basic. In any case, it will remain PEBKAC- In My Honest Opinion.” (Constant Dullaart)

 

Written by Aram

June 7th, 2015 at 8:07 pm

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Dead Drops on Heute news

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June 3rd, 2015 at 8:46 pm

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Are you human? – stamp & drawing @ Node15

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Are you human? -  stamp interaction & floor drawing
ink, stamp 24 x 6 cm, chalk drawing, 18 x 4 meter
Aram Bartholl, 2015

at NODE biennial festival – Forum for Digital Arts.
From April 27th – May 3rd 2015, Naxoshalle, Frankfurt.
Exhibition curated by Jeanne Vogt & Alexandra Waligorski

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pictures by NODE forum

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Thx!! :))

Written by Aram

May 16th, 2015 at 6:57 pm

Online, Offline and all-over the city

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pic by re:publica/Jan Zappner

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picture by Gonvalo Forte (Thx for uploading this to the piratebox.cc I had running on stage :)))

Talk: Online, Offline and all-over the city
Thursday, May 7, 2015 – 13:45 to 14:15
https://re-publica.de/ conference, Berlin

“Art projects with and about the Internet, computers and society! Aram Bartholl will present an overview of his past , often site-specific works and projects including USB ‘DeadDrops’ (they caused a lot of alarm lately) , IRL ‘Map’ marker or ‘KILLYOURPHONE.COM’ mobile phone blocking pouches. ”

Slides & LINKS! -> http://datenform.de/rp15/

Written by Aram

May 7th, 2015 at 6:34 pm

Home Entertainment

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‘Home Entertainment’ Aram Bartholl. 2012, 31 mins. video DVD.
DVD Dead Drop vol.4 at the Museum of Moving Image, NYC
December 7, 2012–January 31, 2013

“The reign of the DVD is over, and with it the era of the extra. Before home entertainment was streamed from the cloud, movies came on DVDs that contained more than just the featured attraction. Studios added bonus content like behind-the-scenes documentaries and audio commentaries to make DVDs more desirable to consumers.

But DVDs also came with undesirable extras that were universally frustrating to captive audiences waiting for their movie to begin: unskippable content. Trailers for upcoming movies, promotional spots, and other unwanted clips all found their way immovably in front of featured attractions.

Home Entertainment is a collection of media found on DVDs from around the world that you always wanted to skip, but couldn’t: international copyright warnings, home entertainment publisher logos, studio and distributor bumpers, anti-piracy propaganda, and more. This time, however, all the clips are chaptered, so you can finally skip them.”

If you manage to watch the whole thing in one go without skipping i buy you a beer! ;)

Written by Aram

May 1st, 2015 at 11:12 am

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Art in the Age of… Planetary Computation

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Art In The Age Of…
Planetary Computation

Witte de With, Center for Contemporary Art Rotterdam, Netherlands

22 May – 16 August 2015
Opening: 21 May 2015, 5pm

With: Aram Bartholl, Rossella Biscotti, Nina Canell, John Gerrard,
Femke Herregraven, Antonia Hirsch, David Jablonowski,
Navine G. Khan-Dossos, John Menick, Owen Mundy, Trevor Paglen,
Lucy Raven, Stephan Tillmans, Julia Weist

How would you draw a picture of the Internet; through the machines
and ‘their’ language that broadcast and store ‘our’ messages, or
through the affect and power relations that those messages and
their movement produce?

Art In The Age Of … Planetary Computation investigates
how quantification, telecommunications, and our ever-expanding
information apparati not only inform contemporary artistic
production, but also how contemporary art can hold a mirror up
to these processes and formations. The participating artists explore
the fissure between literal infrastructure—code, machines, wires,
and other like-vocabularies—and the subjective socio-political
interactions fostered by using these devices. Guided not only by
that which can be seen on the computer screen, and the various
other black mirrors we stare into day in and day out, this exhibition
also looks to what happens behind these screens. Moving from
objects to subjects, we ask, how do these positions impact daily life,
or said in another way: what does it mean to be ‘screened’?

Art In The Age Of … Planetary Computation is the second iteration
of Art In The Age Of …, a three-part presentation series running
throughout 2015, that investigates future vectors of art production in
the 21st century.

Written by Aram

April 23rd, 2015 at 4:12 pm

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#NEULAND at Kunsthaus Kaufbeuren

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#NEULAND

March 28 – June 28, 2015
Kunsthaus Kaufbeuren

with:
Aram Bartholl, JODI and Evan Roth

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flickr set

 

Written by Aram

March 30th, 2015 at 10:15 am

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Are you still there?

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The exhibition Are you still there? assembles twelve positions dealing with questions of presence and representation of identity in the digital age. Online identities like Facebook profiles, Instagram or Whatsapp accounts are constantly gaining significance for our everyday lives: Who are we online? How do we present ourselves via social media? What is our status and when was the last time we have been online? The revelations of Edward Snowden have taught us that the NSA and similar organisations are collecting our data on a large scale: These data have been generated by ourselves on a day-to-day basis simply because we have been communicating with other people.

The title Are you still there? references a certain situation in the chat program Google Hangouts: After an interrupted video call the browser window wants to know if the user is still there. Are we still there? How much time do we spend online? What kind of pictures do we have of each other and how do we picture the world nowadays?

The artworks displayed in the exhibition cover a wide range of contemporary art, including references of classical internet art, online interventions and performance art. With animated GIF-tableaus, video collages and interactive artworks the artists question the crucial relationship of society, internet and identity.

Aram Bartholl 2015

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Club Rothko (2015), LaTurbo Avedon

Offline Art: Are you still there?

part of ‘Hamster – Hipster – Handy.’
at Museum Angewandte Kunst, Frankfurt
April 25th,  - July 05th, 2015
Opening April 24, 6:00 pm

Curated by Aram Bartholl

Participating artists:

Like Pearls (2014), Morehshin Allahyari
“Like Pearls” is a mash-up of sex and romance collected from my Farsi email spam and online underwear stores based in Iran. I manipulated and layered GIFs such as hearts, flowers, candles, birds, and butterflies on top of digital advertisements.

34 frames (2015), Alma Alloro
In this series I am making quilt in the (american) traditional way, using singular-colour cotton fabric and a sewing machine. I scan the quilt and used each of the patches as one frame in the animation, inspired by early experimental animators such has Hans Richter and Oskar Fischinger’s research of forms and motion, the art and craft” movement, focusing on the craft element of digital art.

Blue Brightness (2012), Anthony Antonellis
A bluescreen usually represents ‘no signal’ on beamers or a crashed system on windows. Antonellis uses this metaphor combined with the brightness control and a very faint mirror image of himself to question online identity. How does the computer (Apple mirror glas screens) do reflect on us?

Club Rothko (2015), LaTurbo Avedon
LaTurbo Avedon is an artist-avatar whose existence and creative output resides entirely online. Without a real world referent, LaTurbo is a digital manifestation of a person that has never existed outside of a computer. Avedon’s digital sculptures and environments disregard this lack of physicality, and instead emphasize the practice of virtual authorship.

Netzwerkfernweh (2015), James Bridle
Netzwerkfernweh is a mobile, offline interpretation of rorschmap.com, an ongoing reimagining of digital cartography. Inspired by the kaleidoscope (literally: “observer of beautiful things”), Netzwerkfernweh renders historical and contemporary maps strange and beautiful, as true maps should be. Mobile devices inherently place us at the centre of the world; Netzwerkfernweh scrambles the world.

High Retention – Slow Delivery!! (2014), Constant Dullaart
100,000 Followers for Everyone! 2.5 million Instagram followers were bought and distributed by artist Constant Dullaart amongst a personal selection of active art-world Instagram accounts. Artificial quantified social capital redistributed, Social media Socialism.

Please wait (2012) Claudia Mate
Claudia Mate motifs deal with humanities perception of scale, self, and recognition of space. Her work Please wait is a constant reminder how much time we spend in front of screens waiting for pages to be loaded, files to be processed or images to appear.

BEFNOED (2014) Eva & Franco Mattes aka 0100101110101101.org
We give instructions to anonymous workers to realize webcam performances. The performers are hired through crowdsourcing services, so we do not know who they are, where they are, or even their motivations. The resulting videos are then dispersed on obscure, peripheral or forgotten social networks around the world, in Cambodia, Russia, China, South Africa…

Not So Colossal Cave Adventure (2015) Niko Princen
“You are in a cave, there is no Internet!” Niko Princen presents a short adventure in which the user eventually is asked to go back online to find the Butterfly (Dutch: Vlinder.) on a seperate app for Android phones.

LSTM (2015) Sebastian Schmieg
Credits: Residency at the WRO Art Center
Long Short Term Memory is a neural network that memorises every book of the futurologist Ray Kurzweil by permanent training. The net learns the rules of composition by which we − and especially Kurzweil − form words, sentences and propositions. Based on this acquired knowledge, the system generates new chains of signifiers that evolve and finally, by constant practice, become words, neologisms and new ideas.

There You Are! (2015) UBERMORGEN
The absence of a societal purpose of online poker allows us to withdraw ourselves from the art world and exlusively focus on the aesthetically pure, on a game of distribution and self-awareness, the game of poker. You can find us (viennazombie & lizvlx) every day and most nights on Pokerstars.com, playing high, variance strategy, frequently hijacking and going tilt from time to time.

Blue Screen (2014) Video excerpt , Addie Wagenknecht
Commissioned by NewHive. Courtesy bitforms gallery, New York.
“Blue Screen” is a narrative composed of three unique webpages reflecting on recent controversies targeting women working in the gaming and technology industries. The overwhelming accumulation of abuse culminated in the psychological halting state embodied by this work. Something is broken. The system has crashed and must be rebooted. Artists have a responsibility to ask questions, challenge boundaries, and burn up what culture doesn’t need in order to make space for change.

The OFFLINE ART exhibition format:

Browser-based digital art works are broadcast locally from wifi routers which are not connected to the Internet. Each art work is assigned a single wifi router which is accessible through any device, like smart-phones, tablets or laptops. To access the different art works, the visitor has to connect to each network individually. The name of the network reflects the name of the artist. No matter what URL is opened, only the specific artwork appears in the browser. A small web server holding the art piece is installed on a USB flash drive which is connected to the router. Like frames holding the art, the routers are hung in the exhibition space which is otherwise empty. The art itself becomes visible only on the visitor’s private screen.The pieces are locally widely accessible but disconnected from the Internet

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Offline Art: hardcore, Kasseler Kunstverein 2013

See also:
Offline Art: new2 at xpo Galerie, Paris 2013


German:

Are you still there?

Die Ausstellung Are you still there? versammelt 12 Positionen, die sich mit Fragen rund um Präsenz und Repräsentation von Identität im Zeitalter von Internet und Social Media auseinandersetzen. In zunehmendem Maße spielt die Online-Identität, wie z.B. ein Facebook-Profil, Instagram- oder Whatsapp-Account, eine tragende Rolle in unserem digital geprägten Leben. Wer sind wir online? Wie stellen wir uns dar? Was ist dein Status und wann warst du zuletzt online? Seit Snowden wissen wir, dass NSA und Co in großem Stil Daten über uns speichern, Daten, die wir tagtäglich selbst generieren in Kommunikation mit einer Vielzahl von Menschen zur gleichen Zeit.

Der Titel Are you still there? bezieht sich auf einen bestimmten Moment im Chat-Programm Google Hangout. Nach einem abgebrochenen Videoanruf fragt das Browserfenster den_die User_in nach einer bestimmten Zeit, ob er oder sie noch da sei. Sind wir noch da? Wie viel Zeit verbringen wir täglich am Bildschirm? Welche Bilder haben wir voneinander und wie ist unser Bild von der Welt heute?

Die Arbeiten der Ausstellung decken ein weites Spektrum zeitgenössischer Kunst ab. Mit Bezügen zur klassischen Netzkunst, Online-Interventionen und Performancekunst diskutieren die Künstler_innen aktuelle Fragen rund um Gesellschaft, Internet und Identität. Von Animated GIF-Tableaus über Video-Collagen bis zu interaktiven Arbeiten werden mit unterschiedlichen Techniken aktuelle Themen der vom Kulturraum Internet beherrschten Gesellschaft befragt und erforscht.

Are you still there?

Teil von ‘Hamster – Hipster – Handy.’
Museum Angewandte Kunst, Frankfurt
April 25th,  - July 05th, 2015
Opening April 24, 6:00 pm

Kuration:  Aram Bartholl

Teilnehmende Künstler:

Like Pearls (2014), Morehshin Allahyari
Like Pearls vermengt Bilder aus Spam- und Werbe-Emails sexuellen Inhalts zu etwas Neuem: Animierte GIFs wie Herzen, Blumen, Kerzen, Vögel und Schmetterlinge werden mit digitaler Werbung eines Unterwäsche-Onlineshops, dessen Sitz im Iran ist, kombiniert.

34 frames (2015), Alma Alloro
In dieser Serie habe ich mit einfarbigen Baumwollstoffen und einer Nähmaschine eine Steppdecke in amerikanischer Tradition hergestellt. Ich habe die Decke gescannt und jedes Patch als einen Frame der Animation verwandt. Der Fokus liegt auf dem Handwerkselement digitaler Kunst − dazu wurde ich von frühen experimentellen Animationskünstlern wie Hans Richter und Oskar Fischinger, deren Untersuchungen von Formen und Bewegungen sowie der Arts and Crafts-Bewegung inspiriert.

Blue Brightness (2012), Anthony Antonellis
Ein blauer Bildschirm bei Beamer-Projektionen oder einen Systemabsturz bei Windows bedeutet normalerweise „Kein Signal“. Antonellis kombiniert diese Metapher mit der Helligkeitseinstellung und einem kaum wahrnehmbaren Spiegelbild von ihm selbst, um die sogenannte Online-Identität zu hinterfragen. Wie reflektiert uns der Computer (Apple Spiegelglas Bildschirme)?

Club Rothko (2015), LaTurbo Avedon
LaTurbo Avedon ist ein Künstler-Avatar, dessen Existenz und kreative Produktion ausschließlich online zu finden ist. Ohne eine Referenz in der realen Welt ist LaTurbo eine digitale Manifestation einer Person, die nie außerhalb eines Computers existiert hat. Avedons digitale Skulpturen lassen diesen Mangel physischer Repräsentation jedoch außer Acht und betonen umso mehr die Praxis virtueller Autorschaft.

Netzwerkfernweh (2015), James Bridle
Netzwerkfernweh ist eine mobile, offline Interpretation von rorschmap.com, eine fortwährende Re-Imagination digitaler Kartographie. Inspiriert durch das Kaleidoskop (wörtlich: Sehen schöner Formen) wirken historische und aktuelle Karten im Netzwerkfernweh fremd und schön zugleich. Mobilgeräte machen uns zum Zentrum der Welt, Netzwerkfernweh zerteilt, verdoppelt und vermischt sie.

High Retention – Slow Delivery!! (2014), Constant Dullaart
100.000 Follower für jeden! 2.5 Millionen Instagram Follower wurden von Constant Dullaart für einer persönlichen Auswahl von aktiven Kunst-Instragram-Accounts gekauft und verteilt. Artifiziell quantifiziertes soziales Kapitel wird so redistribuiert: Social Media Sozialismus.

Please wait (2012) Claudia Mate
Claudia Mates Motive beschäftigen sich mit der menschlichen Wahrnehmung von Maßen und Maßstäben, des Selbst sowie von Raum. Ihre Arbeit Please wait erinnert daran, wieviel Zeit wir vor Bildschirmen verbringen, darauf wartend, dass eine Internetseite lädt, Dateien verschoben werden oder Bilder erscheinen.

BEFNOED (2014) Eva & Franco Mattes aka 0100101110101101.org
Wir geben anonymen Online Arbeiter_innen Instruktionen, um Webcam-Performances durchzuführen. Diese Mitarbeiter_innen werden durch Crowdsourcing rekrutiert − wir wissen nicht, wer oder wo sie sind und kennen ihre Motivationen nicht. Die daraus entstandenen Videos werden über periphere oder vergessene soziale Netzwerke auf der ganzen Welt verteilt, u.a. in Kambodscha, Russland, China, Südafrika…

Not So Colossal Cave Adventure (2015) Niko Princen
„Du befindest Dich in einer Höhle, es gibt hier kein Internet!” Niko Princen präsentiert ein kurzes Abenteuer, in dem die User_innen schließlich doch online gehen müssen, um ‚The Butterfly‘ (Niederländisch: Vlinder) zu finden − eine App für Android Smartphones.

LSTM (2015) Sebastian Schmieg
Credits: Residency at the WRO Art Center
Long Short Term Memory ist ein neuronales Netz, welches durch kontinuierliches Training alle Bücher des Futurologen Ray Kurzweil verinnerlicht. Dabei eignet sich das Netz die Prinzipien an, nach denen wir – und Kurzweil im Speziellen – Wörter, Sätze und Aussagen durch das Aneinanderreihen von Zeichen bilden. Aufbauend auf dem Gelernten generiert das System in einem zweiten, ebenfalls konstant ausgeführten Vorgang neue Zeichenketten, die sich mit fortschreitendem Training zu Wörtern, Wortschöpfungen und letztlich zu neuen Ideen entwickeln.

There You Are! (2015) UBERMORGEN
Die Abwesenheit eines gesellschaftlichen Zwecks von Online Poker erlaubt es, uns von der Kunstwelt zurückzuziehen und ausschließlich auf das nur Ästhetische zu konzentrieren, auf ein Spiel der Verteilung und Selbsterkenntnis: das Pokerspiel. Man findet uns (viennazombie & lizvlx) nahezu jeden Tag und jede Nacht auf Pokerstars.com. Dort spielen wir hohe Einsätze, Abweichungsstrategien, mit häufigem Hijacking und ab und zu Tilt.

Blue Screen (2014) Video excerpt , Addie Wagenknecht
Commissioned by NewHive. Courtesy bitforms gallery, New York.
Blue Screen vereint Erzählungen dreier einzigartiger Webseiten, die jüngste Kontroversen um Frauen verhandeln, die in Gaming- und Technologiebranchen arbeiten. Die überwältigende Ansammlung von Missbrauch kulminiert im psychologischen Zustand des Stillstandes, der mit diesem Kunstwerk verkörpert wird: Etwas ist kaputt gegangen. Das System ist zusammengebrochen und muss neu gestartet werden. Künstler haben die Verantwortung und Aufgabe, Fragen zu stellen, Grenzen anzuzweifeln, und das zu vernichten, was die Kultur nicht braucht, sodass Platz für Neues geschaffen wird.

Das OFFLINE ART Ausstellungskonzept

Die browserbasierten, digitalen Kunstwerke werden vor Ort mittels WLAN-Router zugänglich gemacht, die nicht mit dem Internet verbunden sind. Zu jedem Kunstwerk gehört ein WLAN-Router, der mit jeglicher Art von Geräten wie Smartphones, Tablets und Laptops verbunden werden kann. Um Zugang zu den unterschiedlichen Kunstwerken zu bekommen, muss sich der_die Besucher_in mit dem jeweiligen Netzwerk verbinden. Der Name des Netzwerks ist zugleich der Name des Künstlers. Es spielt keine Rolle, welche URL im Browser geöffnet ist, es erscheint immer nur das jeweilige Kunstwerk. Die Kunstwerke sind auf einem USB-Stick, der direkt am Router angeschlossen ist gespeichert. Vergleichbar mit Bilderrahmen, die Kunstwerke umschließen, hängen die Router in der Ausstellung, in der ansonsten nichts zu sehen ist. Das Kunstwerk wird damit immer nur für jeden Besucher individuell auf dessen privatem Bildschirm sichtbar. Die Kunstwerke sind lokal erreichbar, aber nicht mit dem Internet verbunden.

Sie auch Dokumentation:
Offline Art: new2 bei xpo Galerie, Paris 2013

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Written by Aram

March 20th, 2015 at 2:12 pm

Dead Drops revistited!

without comments

In the past two months there has been again a lot of international press about DeadDrops. The DeadDrops project is running since November 2010, for four and a half years now. After the initial press buzz in 2010/11 the project kept spreading online with occasional press like after the Snowden releases etc. But just since the beginning of 2015 there was a lot of press all over again. It is really hard to tell how such a press wave is starting on a project which is already running for such a while but I assume after almost 5 years there is a new generation of Internet users and press people who haven’t heard about DeadDrops yet. Through some big blogs in the US it reached the south american news, spreaded there and also made it back to Europe.  I ve listed a selection of press links at the end of this post. Please also see the nice DeadDrops youtube playlist somebody made.

In Germany the recent reports about DeadDrops had a special twist. End of February the yellow press style news paper Kölner Express had a piece about a bomb making plan PDF which was supposedly found on a DeadDrop in Cologne. The local and national press picked up quickly the story and my phone kept ringing for two weeks. It is astonishing how in 2015 you still have to explain to people that it is of course not a problem to find such a PDF with illegal tutorials on the Internet. Or yes! there could be a virus on the USB drive, like there could be a virus in this blog post. But in an era of constant fear about terror the suspicious USB drive in wall was a perfect story for them. I was only waiting for the ISIS connection. But again this was a good opportunity to explain that there is no use in censoring or prohibiting encryption or anonymous communication technologies because there is illegal activities. Like back in the days the ruling class tried to banish the brand new dangerous technology ‘book printing’ which radicalized all the young people. Especially journalists should be aware how important independent, encrypted, private communication is. In fact DeadDrops is not a very efficient communication technology but a good symbol on independent, open digital communication. So while the NSA has trojans installed on all our hard drives or access to millions of sim card keys we worry about a 20 year old anarchist cook book PDF on a flash drive in a wall in cologne.  What a crazy world! :))

The actual great story about the Cologne DeadDrop is that this specific DeadDrop, which I made myself as part of a duo show with JODI at DAM Cologne in 2011, was still existing and working in 2015!! Until the police ripped it out and broke it to then hand it in at the at the LKA cyber security department to get it fixed. Of course the highlight is how the two police men are kneeling in front of the yellow banana (the gallery “certificate”) trying to understand what’s going on. In fact later the Kriminalpolizei called DAM gallery to have them explain what exactly this USB stick is about and what the DeadDrops project is etc. On the same day I made this popular tweet about the whole story.

Of course I am very happy about all the attention for DeadDrops. It is very interesting to witness how the perspective on such a project has changed over the past five years, especially since 2013. I am glad to see how this project is still going on and how it has inspired so many people over the years. Thanks to all the deaddroppers out there!! You are awesome!!

Aram Bartholl, March 2015

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LINKS:

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Full Interview at Sueddeutsche.de:

 

DD-presse-guardian

Guardian:

 

More press links:

German:

 

POPULAR TWEET


https://twitter.com/arambartholl/status/570195342253277185

 

Written by Aram

March 19th, 2015 at 12:16 pm

Posted in press,uncategorized

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