Aram Bartholl – Blog

Are you human? – stamp & drawing @ Node15

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Are you human? -  stamp interaction & floor drawing
ink, stamp 24 x 6 cm, chalk drawing, 18 x 4 meter
Aram Bartholl, 2015

at NODE biennial festival – Forum for Digital Arts.
From April 27th – May 3rd 2015, Naxoshalle, Frankfurt.
Exhibition curated by Jeanne Vogt & Alexandra Waligorski

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pictures by NODE forum

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Thx!! :))

Written by Aram

May 16th, 2015 at 6:57 pm

Online, Offline and all-over the city

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re:publica 2015 - Tag 3
pic by re:publica/Jan Zappner

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picture by Gonvalo Forte (Thx for uploading this to the piratebox.cc I had running on stage :)))

Talk: Online, Offline and all-over the city
Thursday, May 7, 2015 – 13:45 to 14:15
https://re-publica.de/ conference, Berlin

“Art projects with and about the Internet, computers and society! Aram Bartholl will present an overview of his past , often site-specific works and projects including USB ‘DeadDrops’ (they caused a lot of alarm lately) , IRL ‘Map’ marker or ‘KILLYOURPHONE.COM’ mobile phone blocking pouches. ”

Slides & LINKS! -> http://datenform.de/rp15/

Written by Aram

May 7th, 2015 at 6:34 pm

Home Entertainment

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‘Home Entertainment’ Aram Bartholl. 2012, 31 mins. video DVD.
DVD Dead Drop vol.4 at the Museum of Moving Image, NYC
December 7, 2012–January 31, 2013

“The reign of the DVD is over, and with it the era of the extra. Before home entertainment was streamed from the cloud, movies came on DVDs that contained more than just the featured attraction. Studios added bonus content like behind-the-scenes documentaries and audio commentaries to make DVDs more desirable to consumers.

But DVDs also came with undesirable extras that were universally frustrating to captive audiences waiting for their movie to begin: unskippable content. Trailers for upcoming movies, promotional spots, and other unwanted clips all found their way immovably in front of featured attractions.

Home Entertainment is a collection of media found on DVDs from around the world that you always wanted to skip, but couldn’t: international copyright warnings, home entertainment publisher logos, studio and distributor bumpers, anti-piracy propaganda, and more. This time, however, all the clips are chaptered, so you can finally skip them.”

If you manage to watch the whole thing in one go without skipping i buy you a beer! ;)

Written by Aram

May 1st, 2015 at 11:12 am

Posted in uncategorized

Tagged with

Art in the Age of… Planetary Computation

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witte-de-with

Art In The Age Of…
Planetary Computation

Witte de With, Center for Contemporary Art Rotterdam, Netherlands

22 May – 16 August 2015
Opening: 21 May 2015, 5pm

With: Aram Bartholl, Rossella Biscotti, Nina Canell, John Gerrard,
Femke Herregraven, Antonia Hirsch, David Jablonowski,
Navine G. Khan-Dossos, John Menick, Owen Mundy, Trevor Paglen,
Lucy Raven, Stephan Tillmans, Julia Weist

How would you draw a picture of the Internet; through the machines
and ‘their’ language that broadcast and store ‘our’ messages, or
through the affect and power relations that those messages and
their movement produce?

Art In The Age Of … Planetary Computation investigates
how quantification, telecommunications, and our ever-expanding
information apparati not only inform contemporary artistic
production, but also how contemporary art can hold a mirror up
to these processes and formations. The participating artists explore
the fissure between literal infrastructure—code, machines, wires,
and other like-vocabularies—and the subjective socio-political
interactions fostered by using these devices. Guided not only by
that which can be seen on the computer screen, and the various
other black mirrors we stare into day in and day out, this exhibition
also looks to what happens behind these screens. Moving from
objects to subjects, we ask, how do these positions impact daily life,
or said in another way: what does it mean to be ‘screened’?

Art In The Age Of … Planetary Computation is the second iteration
of Art In The Age Of …, a three-part presentation series running
throughout 2015, that investigates future vectors of art production in
the 21st century.

Written by Aram

April 23rd, 2015 at 4:12 pm

Posted in uncategorized

#NEULAND at Kunsthaus Kaufbeuren

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#NEULAND

March 28 – June 28, 2015
Kunsthaus Kaufbeuren

with:
Aram Bartholl, JODI and Evan Roth

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flickr set

 

Written by Aram

March 30th, 2015 at 10:15 am

Posted in uncategorized

Are you still there?

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The exhibition Are you still there? assembles twelve positions dealing with questions of presence and representation of identity in the digital age. Online identities like Facebook profiles, Instagram or Whatsapp accounts are constantly gaining significance for our everyday lives: Who are we online? How do we present ourselves via social media? What is our status and when was the last time we have been online? The revelations of Edward Snowden have taught us that the NSA and similar organisations are collecting our data on a large scale: These data have been generated by ourselves on a day-to-day basis simply because we have been communicating with other people.

The title Are you still there? references a certain situation in the chat program Google Hangouts: After an interrupted video call the browser window wants to know if the user is still there. Are we still there? How much time do we spend online? What kind of pictures do we have of each other and how do we picture the world nowadays?

The artworks displayed in the exhibition cover a wide range of contemporary art, including references of classical internet art, online interventions and performance art. With animated GIF-tableaus, video collages and interactive artworks the artists question the crucial relationship of society, internet and identity.

Aram Bartholl 2015

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Club Rothko (2015), LaTurbo Avedon

Offline Art: Are you still there?

part of ‘Hamster – Hipster – Handy.’
at Museum Angewandte Kunst, Frankfurt
April 25th,  - July 05th, 2015
Opening April 24, 6:00 pm

Curated by Aram Bartholl

Participating artists:

Like Pearls (2014), Morehshin Allahyari
“Like Pearls” is a mash-up of sex and romance collected from my Farsi email spam and online underwear stores based in Iran. I manipulated and layered GIFs such as hearts, flowers, candles, birds, and butterflies on top of digital advertisements.

34 frames (2015), Alma Alloro
In this series I am making quilt in the (american) traditional way, using singular-colour cotton fabric and a sewing machine. I scan the quilt and used each of the patches as one frame in the animation, inspired by early experimental animators such has Hans Richter and Oskar Fischinger’s research of forms and motion, the art and craft” movement, focusing on the craft element of digital art.

Blue Brightness (2012), Anthony Antonellis
A bluescreen usually represents ‘no signal’ on beamers or a crashed system on windows. Antonellis uses this metaphor combined with the brightness control and a very faint mirror image of himself to question online identity. How does the computer (Apple mirror glas screens) do reflect on us?

Club Rothko (2015), LaTurbo Avedon
LaTurbo Avedon is an artist-avatar whose existence and creative output resides entirely online. Without a real world referent, LaTurbo is a digital manifestation of a person that has never existed outside of a computer. Avedon’s digital sculptures and environments disregard this lack of physicality, and instead emphasize the practice of virtual authorship.

Netzwerkfernweh (2015), James Bridle
Netzwerkfernweh is a mobile, offline interpretation of rorschmap.com, an ongoing reimagining of digital cartography. Inspired by the kaleidoscope (literally: “observer of beautiful things”), Netzwerkfernweh renders historical and contemporary maps strange and beautiful, as true maps should be. Mobile devices inherently place us at the centre of the world; Netzwerkfernweh scrambles the world.

High Retention – Slow Delivery!! (2014), Constant Dullaart
100,000 Followers for Everyone! 2.5 million Instagram followers were bought and distributed by artist Constant Dullaart amongst a personal selection of active art-world Instagram accounts. Artificial quantified social capital redistributed, Social media Socialism.

Please wait (2012) Claudia Mate
Claudia Mate motifs deal with humanities perception of scale, self, and recognition of space. Her work Please wait is a constant reminder how much time we spend in front of screens waiting for pages to be loaded, files to be processed or images to appear.

BEFNOED (2014) Eva & Franco Mattes aka 0100101110101101.org
We give instructions to anonymous workers to realize webcam performances. The performers are hired through crowdsourcing services, so we do not know who they are, where they are, or even their motivations. The resulting videos are then dispersed on obscure, peripheral or forgotten social networks around the world, in Cambodia, Russia, China, South Africa…

Not So Colossal Cave Adventure (2015) Niko Princen
“You are in a cave, there is no Internet!” Niko Princen presents a short adventure in which the user eventually is asked to go back online to find the Butterfly (Dutch: Vlinder.) on a seperate app for Android phones.

LSTM (2015) Sebastian Schmieg
Credits: Residency at the WRO Art Center
Long Short Term Memory is a neural network that memorises every book of the futurologist Ray Kurzweil by permanent training. The net learns the rules of composition by which we − and especially Kurzweil − form words, sentences and propositions. Based on this acquired knowledge, the system generates new chains of signifiers that evolve and finally, by constant practice, become words, neologisms and new ideas.

There You Are! (2015) UBERMORGEN
The absence of a societal purpose of online poker allows us to withdraw ourselves from the art world and exlusively focus on the aesthetically pure, on a game of distribution and self-awareness, the game of poker. You can find us (viennazombie & lizvlx) every day and most nights on Pokerstars.com, playing high, variance strategy, frequently hijacking and going tilt from time to time.

Blue Screen (2014) Video excerpt , Addie Wagenknecht
Commissioned by NewHive. Courtesy bitforms gallery, New York.
“Blue Screen” is a narrative composed of three unique webpages reflecting on recent controversies targeting women working in the gaming and technology industries. The overwhelming accumulation of abuse culminated in the psychological halting state embodied by this work. Something is broken. The system has crashed and must be rebooted. Artists have a responsibility to ask questions, challenge boundaries, and burn up what culture doesn’t need in order to make space for change.

The OFFLINE ART exhibition format:

Browser-based digital art works are broadcast locally from wifi routers which are not connected to the Internet. Each art work is assigned a single wifi router which is accessible through any device, like smart-phones, tablets or laptops. To access the different art works, the visitor has to connect to each network individually. The name of the network reflects the name of the artist. No matter what URL is opened, only the specific artwork appears in the browser. A small web server holding the art piece is installed on a USB flash drive which is connected to the router. Like frames holding the art, the routers are hung in the exhibition space which is otherwise empty. The art itself becomes visible only on the visitor’s private screen.The pieces are locally widely accessible but disconnected from the Internet

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Offline Art: hardcore, Kasseler Kunstverein 2013

See also:
Offline Art: new2 at xpo Galerie, Paris 2013


German:

Are you still there?

Die Ausstellung Are you still there? versammelt 12 Positionen, die sich mit Fragen rund um Präsenz und Repräsentation von Identität im Zeitalter von Internet und Social Media auseinandersetzen. In zunehmendem Maße spielt die Online-Identität, wie z.B. ein Facebook-Profil, Instagram- oder Whatsapp-Account, eine tragende Rolle in unserem digital geprägten Leben. Wer sind wir online? Wie stellen wir uns dar? Was ist dein Status und wann warst du zuletzt online? Seit Snowden wissen wir, dass NSA und Co in großem Stil Daten über uns speichern, Daten, die wir tagtäglich selbst generieren in Kommunikation mit einer Vielzahl von Menschen zur gleichen Zeit.

Der Titel Are you still there? bezieht sich auf einen bestimmten Moment im Chat-Programm Google Hangout. Nach einem abgebrochenen Videoanruf fragt das Browserfenster den_die User_in nach einer bestimmten Zeit, ob er oder sie noch da sei. Sind wir noch da? Wie viel Zeit verbringen wir täglich am Bildschirm? Welche Bilder haben wir voneinander und wie ist unser Bild von der Welt heute?

Die Arbeiten der Ausstellung decken ein weites Spektrum zeitgenössischer Kunst ab. Mit Bezügen zur klassischen Netzkunst, Online-Interventionen und Performancekunst diskutieren die Künstler_innen aktuelle Fragen rund um Gesellschaft, Internet und Identität. Von Animated GIF-Tableaus über Video-Collagen bis zu interaktiven Arbeiten werden mit unterschiedlichen Techniken aktuelle Themen der vom Kulturraum Internet beherrschten Gesellschaft befragt und erforscht.

Are you still there?

Teil von ‘Hamster – Hipster – Handy.’
Museum Angewandte Kunst, Frankfurt
April 25th,  - July 05th, 2015
Opening April 24, 6:00 pm

Kuration:  Aram Bartholl

Teilnehmende Künstler:

Like Pearls (2014), Morehshin Allahyari
Like Pearls vermengt Bilder aus Spam- und Werbe-Emails sexuellen Inhalts zu etwas Neuem: Animierte GIFs wie Herzen, Blumen, Kerzen, Vögel und Schmetterlinge werden mit digitaler Werbung eines Unterwäsche-Onlineshops, dessen Sitz im Iran ist, kombiniert.

34 frames (2015), Alma Alloro
In dieser Serie habe ich mit einfarbigen Baumwollstoffen und einer Nähmaschine eine Steppdecke in amerikanischer Tradition hergestellt. Ich habe die Decke gescannt und jedes Patch als einen Frame der Animation verwandt. Der Fokus liegt auf dem Handwerkselement digitaler Kunst − dazu wurde ich von frühen experimentellen Animationskünstlern wie Hans Richter und Oskar Fischinger, deren Untersuchungen von Formen und Bewegungen sowie der Arts and Crafts-Bewegung inspiriert.

Blue Brightness (2012), Anthony Antonellis
Ein blauer Bildschirm bei Beamer-Projektionen oder einen Systemabsturz bei Windows bedeutet normalerweise „Kein Signal“. Antonellis kombiniert diese Metapher mit der Helligkeitseinstellung und einem kaum wahrnehmbaren Spiegelbild von ihm selbst, um die sogenannte Online-Identität zu hinterfragen. Wie reflektiert uns der Computer (Apple Spiegelglas Bildschirme)?

Club Rothko (2015), LaTurbo Avedon
LaTurbo Avedon ist ein Künstler-Avatar, dessen Existenz und kreative Produktion ausschließlich online zu finden ist. Ohne eine Referenz in der realen Welt ist LaTurbo eine digitale Manifestation einer Person, die nie außerhalb eines Computers existiert hat. Avedons digitale Skulpturen lassen diesen Mangel physischer Repräsentation jedoch außer Acht und betonen umso mehr die Praxis virtueller Autorschaft.

Netzwerkfernweh (2015), James Bridle
Netzwerkfernweh ist eine mobile, offline Interpretation von rorschmap.com, eine fortwährende Re-Imagination digitaler Kartographie. Inspiriert durch das Kaleidoskop (wörtlich: Sehen schöner Formen) wirken historische und aktuelle Karten im Netzwerkfernweh fremd und schön zugleich. Mobilgeräte machen uns zum Zentrum der Welt, Netzwerkfernweh zerteilt, verdoppelt und vermischt sie.

High Retention – Slow Delivery!! (2014), Constant Dullaart
100.000 Follower für jeden! 2.5 Millionen Instagram Follower wurden von Constant Dullaart für einer persönlichen Auswahl von aktiven Kunst-Instragram-Accounts gekauft und verteilt. Artifiziell quantifiziertes soziales Kapitel wird so redistribuiert: Social Media Sozialismus.

Please wait (2012) Claudia Mate
Claudia Mates Motive beschäftigen sich mit der menschlichen Wahrnehmung von Maßen und Maßstäben, des Selbst sowie von Raum. Ihre Arbeit Please wait erinnert daran, wieviel Zeit wir vor Bildschirmen verbringen, darauf wartend, dass eine Internetseite lädt, Dateien verschoben werden oder Bilder erscheinen.

BEFNOED (2014) Eva & Franco Mattes aka 0100101110101101.org
Wir geben anonymen Online Arbeiter_innen Instruktionen, um Webcam-Performances durchzuführen. Diese Mitarbeiter_innen werden durch Crowdsourcing rekrutiert − wir wissen nicht, wer oder wo sie sind und kennen ihre Motivationen nicht. Die daraus entstandenen Videos werden über periphere oder vergessene soziale Netzwerke auf der ganzen Welt verteilt, u.a. in Kambodscha, Russland, China, Südafrika…

Not So Colossal Cave Adventure (2015) Niko Princen
„Du befindest Dich in einer Höhle, es gibt hier kein Internet!” Niko Princen präsentiert ein kurzes Abenteuer, in dem die User_innen schließlich doch online gehen müssen, um ‚The Butterfly‘ (Niederländisch: Vlinder) zu finden − eine App für Android Smartphones.

LSTM (2015) Sebastian Schmieg
Credits: Residency at the WRO Art Center
Long Short Term Memory ist ein neuronales Netz, welches durch kontinuierliches Training alle Bücher des Futurologen Ray Kurzweil verinnerlicht. Dabei eignet sich das Netz die Prinzipien an, nach denen wir – und Kurzweil im Speziellen – Wörter, Sätze und Aussagen durch das Aneinanderreihen von Zeichen bilden. Aufbauend auf dem Gelernten generiert das System in einem zweiten, ebenfalls konstant ausgeführten Vorgang neue Zeichenketten, die sich mit fortschreitendem Training zu Wörtern, Wortschöpfungen und letztlich zu neuen Ideen entwickeln.

There You Are! (2015) UBERMORGEN
Die Abwesenheit eines gesellschaftlichen Zwecks von Online Poker erlaubt es, uns von der Kunstwelt zurückzuziehen und ausschließlich auf das nur Ästhetische zu konzentrieren, auf ein Spiel der Verteilung und Selbsterkenntnis: das Pokerspiel. Man findet uns (viennazombie & lizvlx) nahezu jeden Tag und jede Nacht auf Pokerstars.com. Dort spielen wir hohe Einsätze, Abweichungsstrategien, mit häufigem Hijacking und ab und zu Tilt.

Blue Screen (2014) Video excerpt , Addie Wagenknecht
Commissioned by NewHive. Courtesy bitforms gallery, New York.
Blue Screen vereint Erzählungen dreier einzigartiger Webseiten, die jüngste Kontroversen um Frauen verhandeln, die in Gaming- und Technologiebranchen arbeiten. Die überwältigende Ansammlung von Missbrauch kulminiert im psychologischen Zustand des Stillstandes, der mit diesem Kunstwerk verkörpert wird: Etwas ist kaputt gegangen. Das System ist zusammengebrochen und muss neu gestartet werden. Künstler haben die Verantwortung und Aufgabe, Fragen zu stellen, Grenzen anzuzweifeln, und das zu vernichten, was die Kultur nicht braucht, sodass Platz für Neues geschaffen wird.

Das OFFLINE ART Ausstellungskonzept

Die browserbasierten, digitalen Kunstwerke werden vor Ort mittels WLAN-Router zugänglich gemacht, die nicht mit dem Internet verbunden sind. Zu jedem Kunstwerk gehört ein WLAN-Router, der mit jeglicher Art von Geräten wie Smartphones, Tablets und Laptops verbunden werden kann. Um Zugang zu den unterschiedlichen Kunstwerken zu bekommen, muss sich der_die Besucher_in mit dem jeweiligen Netzwerk verbinden. Der Name des Netzwerks ist zugleich der Name des Künstlers. Es spielt keine Rolle, welche URL im Browser geöffnet ist, es erscheint immer nur das jeweilige Kunstwerk. Die Kunstwerke sind auf einem USB-Stick, der direkt am Router angeschlossen ist gespeichert. Vergleichbar mit Bilderrahmen, die Kunstwerke umschließen, hängen die Router in der Ausstellung, in der ansonsten nichts zu sehen ist. Das Kunstwerk wird damit immer nur für jeden Besucher individuell auf dessen privatem Bildschirm sichtbar. Die Kunstwerke sind lokal erreichbar, aber nicht mit dem Internet verbunden.

Sie auch Dokumentation:
Offline Art: new2 bei xpo Galerie, Paris 2013

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Written by Aram

March 20th, 2015 at 2:12 pm

Dead Drops revistited!

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In the past two months there has been again a lot of international press about DeadDrops. The DeadDrops project is running since November 2010, for four and a half years now. After the initial press buzz in 2010/11 the project kept spreading online with occasional press like after the Snowden releases etc. But just since the beginning of 2015 there was a lot of press all over again. It is really hard to tell how such a press wave is starting on a project which is already running for such a while but I assume after almost 5 years there is a new generation of Internet users and press people who haven’t heard about DeadDrops yet. Through some big blogs in the US it reached the south american news, spreaded there and also made it back to Europe.  I ve listed a selection of press links at the end of this post. Please also see the nice DeadDrops youtube playlist somebody made.

In Germany the recent reports about DeadDrops had a special twist. End of February the yellow press style news paper Kölner Express had a piece about a bomb making plan PDF which was supposedly found on a DeadDrop in Cologne. The local and national press picked up quickly the story and my phone kept ringing for two weeks. It is astonishing how in 2015 you still have to explain to people that it is of course not a problem to find such a PDF with illegal tutorials on the Internet. Or yes! there could be a virus on the USB drive, like there could be a virus in this blog post. But in an era of constant fear about terror the suspicious USB drive in wall was a perfect story for them. I was only waiting for the ISIS connection. But again this was a good opportunity to explain that there is no use in censoring or prohibiting encryption or anonymous communication technologies because there is illegal activities. Like back in the days the ruling class tried to banish the brand new dangerous technology ‘book printing’ which radicalized all the young people. Especially journalists should be aware how important independent, encrypted, private communication is. In fact DeadDrops is not a very efficient communication technology but a good symbol on independent, open digital communication. So while the NSA has trojans installed on all our hard drives or access to millions of sim card keys we worry about a 20 year old anarchist cook book PDF on a flash drive in a wall in cologne.  What a crazy world! :))

The actual great story about the Cologne DeadDrop is that this specific DeadDrop, which I made myself as part of a duo show with JODI at DAM Cologne in 2011, was still existing and working in 2015!! Until the police ripped it out and broke it to then hand it in at the at the LKA cyber security department to get it fixed. Of course the highlight is how the two police men are kneeling in front of the yellow banana (the gallery “certificate”) trying to understand what’s going on. In fact later the Kriminalpolizei called DAM gallery to have them explain what exactly this USB stick is about and what the DeadDrops project is etc. On the same day I made this popular tweet about the whole story.

Of course I am very happy about all the attention for DeadDrops. It is very interesting to witness how the perspective on such a project has changed over the past five years, especially since 2013. I am glad to see how this project is still going on and how it has inspired so many people over the years. Thanks to all the deaddroppers out there!! You are awesome!!

Aram Bartholl, March 2015

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LINKS:

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Full Interview at Sueddeutsche.de:

 

DD-presse-guardian

Guardian:

 

More press links:

German:

 

POPULAR TWEET


https://twitter.com/arambartholl/status/570195342253277185

 

Written by Aram

March 19th, 2015 at 12:16 pm

Posted in press,uncategorized

Tagged with

Calendar Update

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Current & upcoming shows / talks / workshops


 

29.8.2015
Keep Alive
Springhornhof Neuenkirchen, Germany
with Leuphana, curated by Andreas Broeckmann

16.6.-21.6. 2015
PBKAC IMHO
LISTE – Art Fair Basel with HeK , House of Electronic Arts Basel
with: Aram Bartholl, Constant Dullaart, Raquel Meyers, Evan Roth

30.5.-1.8.2015
AESTHETICA
50 Years of Computer Generated Art
DAM Gallery Berlin
with: Aram Bartholl, DE, Horst Bartnig, DE, Peter Beyls, BE, Vuk Cosic, SL, Hans Dehlinger, DE, Patrick Lichty, USA, Rafael Lozano-Hemmer, MEX-CAN, Manfred Mohr, DE, Vera Molnar, F, Frieder Nake, DE, Georg Nees, DE, Casey Reas, USA, Sommerer & Mignonneau, A – F, Roman Verostko, USA, Mark Wilson, USA and more….

28.5.-30.8.2015
Poetics and Politics of Data
HeK , House of Electronic Arts Basel

23.5.-31.5.2015
Human Futures: Shared Memories and Visions
Quartier des spectacles & MUTEK, Montreal

22.5. – 23.8.2015
Art In The Age Of… Planetary Computation
Witte de With Center for Contemporary Art, Rotterdam
with: Bartholl, Aram; Biscotti, Rossella; Canell, Nina; Gerrard, John; Herregraven, Femke; Hirsch, Antonia; Khan-Dossos, Navine G.; Mundy, Owen; Paglen, Trevor; Raven, Lucy

18.5.-30.5.2015
F.A.T. GOLD
at Gray Area Foundation for the Arts, San Francisco
by F.A.T. lab, curated by Lindsay Howard

9.5.-7.6.2015
#watch22
Bonifaziusturm A, Mainz, Essenheimer Kunstverein

5.5.-7.5.2015
finding europe
re:publica conference, Station Berlin

30.4.-10.5.2015
Kongress der Möglichkeiten
HATE, Kunstraum Kreuzberg Bethanien

27.4.-3.5.2015
NODE15
Forum For Digital Arts, Frankkfurt

24.4.-5.7.2015
Hamster und Hipster: Zur Konsumästhetik des Mobiltelefons
Museum Angewandte Kunst in Frankfurt

24.4.-5.7.2015
Offline Art: Are you still there?
Museum Angewandte Kunst in Frankfurt
curated by Aram Bartholl
with: Alma Alloro, Anthony Antonellis, LaTurbo Avedon, James Bridle, Constant Dullaart, Claudia Mate, Eva & Franco Mattes aka 0100101110101101.org, Niko Princen, Sebastian Schmieg, UBERMORGEN, Addie Wagenknecht

22.4.-1.6.2015
ANALOG DIGITAL: INTERFERENZ
Motorenhalle. Projektzentrum für zeitgenössische Kunst, Dresden

17.4.-19.4.2015
playin’siegen
Urban Games Festival, Universität Siegen

7.4.2015
KILLYOURPHONE.COM
workshop at Parsons School Paris

8.4.2015
FMAC à l’école
FMAC, primary school 19°, Paris

28.3.-28.6.2015
#NEULAND
at Kunsthaus Kaufbeuren, Germany
with: Aram Bartholl, JODI und Evan Roth

20.2.-10.4.2015
Point Of View
solo show at Babycastles, New York City


 

Past shows / talks / workshops …

Written by Aram

March 18th, 2015 at 5:34 pm

Dead Drops YouTube playlist

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The Youtube user #USBdeaddrop made an effort to collect all videos dealing with DeadDrops in one or the other way. The result is this beautiful playlist of news reports, tutorials, documentations and more. There are whole lot of clips I haven t even seen before. So cool!! Thx!!

Written by Aram

March 13th, 2015 at 5:37 pm

Posted in movie of the day

Tagged with

#NEULAND

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#NEULAND Digitale Kunst
Arbeiten von Aram Bartholl, JODI und Evan Roth

28. März 2015 bis 28. Juni 2015

Das kunsthaus kaufbeuren zeigt erstmals Gegenwartskunst aus dem digitalen Bereich und präsentiert Arbeiten von Aram Bartholl, JODI und Evan Roth. Die Künstler visualisieren unsere digitale Identität, die durch Browserverlauf und Suchhistorie beim täglichen surfen durch das Netz entsteht. Sie versuchen sich vorzustellen, wie sich ein Computer mit einem Eigenleben verhalten würde. Sie hinterfragen kritisch aber durchaus auch humoristisch in Videoarbeiten, Objekten und Browserkunst alle Aspekte unseres technologisierten Alltags und enthüllen seine besondere Ästhetik. Tauchen Sie ein in die erstaunliche Vielfalt der Digitalen Kunst!

www.kunsthaus-kaufbeuren.de/

Written by Aram

March 13th, 2015 at 5:24 pm

Point Of View – docu

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full flickr set -> https://www.flickr.com/photos/bartholl/sets/72157650965201646/

Wow!! What a great opening last night! Thx so much to Babycastles for having me!

Aram Bartholl: Point Of View

at Babycastles (FB), New York City
Feb 20. – April 10, 2015,
Preview Feb 19, 6:00 pm (RSVP)

Workshop on opening night:
Build your own POV head band for your phone!

Statment:

‘Point Of View’ questions the current paradigm shift of perspective. What is the role of the hand held screen framing our everyday life? How has gaming shaped the representation of our digital self?

Over the past 100 years the screen has moved constantly closer to our eyes. Most people today spend significantly more time looking at smart-phone screens than at computer screens or TVs (not to mention the cinema screen Games have been an important driving motor for the development of digital culture in the past four decades. The first person view popularized by early computer games like Doom and Duke Nukem has now entered the  real world with the growing popularity of head-mounted cameras. GoPro and Google Glass users generate a constant stream of pictures with their hands in view like a digital avatar. A whole range of digital glasses are poised to enter the market. The Oculus Rift promises the classic idea of cyberspace an immersive reality, while people in public extend their body with a selfie stick. Is the view leaving our body now? Will the picture frame finally disappear?

Let’s enjoy the last years of looking at each others screens in public transportation or over the shoulder in Let’s Play gaming videos. The point of view is changing.

Aram Bartholl 2015

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See also the docu vid by Becky Stern, thx for that!!

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See also: How to make a POV headband for your phone

Written by Aram

February 20th, 2015 at 10:36 pm

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How to make a POV headband for your phone

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You always wanted to shoot hands free Point Of View video but there is no Google Glass or a GoPro around? Here is how you can make a simple POV headband to shoot video from your forehead with your phone!  “Yes, I am actually filming you!”

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1. Materials & tools: Sticky velcro, headband, scissors, needle and thread.

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2. Stick the sturdy side of the velcro to your phone.

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3. Any headband, winter or sports stlyle should be fine.

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4. Stick the soft side of the velcro to the headband. For safety do a few stiches on the four corners.

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5. Stick the phone to the headband.

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6. Done! Make a lot of them! Shoot POV video together with your friends!

Aram Bartholl: Point Of View at Babycastles (FB), NYC
Feb 20. – April 10, 2015, Preview Feb 19, 6:00 pm (RSVP)
Workshop on opening night: Build your own POV head band for your phone!

Point Of Vision video shooting experiments with Atlantic Center of the Arts residents: Bonnie Ebner, Sally Hill, Maja Kalogera, Katie Loughmiller, Jane Remick, Tom Smith, Chase Starr, Merav Tzur at BayBar New Smyrna Beach, Oct 2014
THX everyone!!! :))

See also KATSU Mumble Cam™ for super quick & dirty POV video shooting!

Written by Aram

February 11th, 2015 at 5:44 pm

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Point Of View

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Atlantic Center of the Arts, residents, Florida, Oct. 2014

Point Of View

solo show by Aram Bartholl
at Babycastles (FB), New York City
Feb 20. – April 10, 2015,
Preview Feb 19, 6:00 pm (RSVP)

Workshop on opening night:
Build your own POV head band for your phone!

Statment:

‘Point Of View’ questions the current paradigm shift of perspective. What is the role of the hand held screen framing our everyday life? How has gaming shaped the representation of our digital self?

Over the past 100 years the screen has moved constantly closer to our eyes. Most people today spend significantly more time looking at smart-phone screens than at computer screens or TVs (not to mention the cinema screen Games have been an important driving motor for the development of digital culture in the past four decades. The first person view popularized by early computer games like Doom and Duke Nukem has now entered the  real world with the growing popularity of head-mounted cameras. GoPro and Google Glass users generate a constant stream of pictures with their hands in view like a digital avatar. A whole range of digital glasses are poised to enter the market. The Oculus Rift promises the classic idea of cyberspace an immersive reality, while people in public extend their body with a selfie stick. Is the view leaving our body now? Will the picture frame finally disappear?

Let’s enjoy the last years of looking at each others screens in public transportation or over the shoulder in Let’s Play gaming videos. The point of view is changing.

Aram Bartholl 2015

 

Aram Bartholl 2015

Written by Aram

January 22nd, 2015 at 12:26 pm

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You are not checked in

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Offline Art: ‘Your are not checked in’

at ‘Capture All!’, Transmediale, Berlin, 28.1.-1.2. 2015
curated by Aram Bartholl

Six positions capturing the state of social, mobile and post anything.

High Retention - Slow Delivery!!
Constant Dullaart, video 10:00 min, 2014
Artificial quantified social capital redistributed, Social media Socialism. 2.5 million Instagram followers were bought and distributed amongst a personal selection of the art-world active on Instagram.

A Letter To Young Internet Artists
Emilie Gervais, website, 2014
Art movements are as irrelevant as categorizing art under medium labels, because 2014 is about life.

Anti-social media protest
Citizens Against Social Media, protest, 2014
PROTEST AT THE SOCIAL MEDIA WEEK ROTTERDAM 2014

*PLSS
Claudia Mate, video, 2:12min,  2014
Portable Life Support System for the contemporary man.

lotru-on-hotpink.com – No Original Research series
Evan Roth, website, 2014
A series of websites, each created from a single animation and audio file found on wikipedia.org

Excellences & Perfections Video Essay
Amalia Ulman, video, 10:31min, 2014
A scripted online performance on Instagram and Facebook.

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The OFFLINE ART exhibition format:

Browser-based digital art works are broadcast locally from wifi routers which are not connected to the Internet. Each art work is assigned a single wifi router which is accessible through any device, like smart-phones, tablets or laptops. To access the different art works, the visitor has to connect to each network individually. The name of the network reflects the name of the artist. No matter what URL is opened, only the specific artwork appears in the browser. A small web server holding the art piece is installed on a USB flash drive which is connected to the router. Like frames holding the art, the routers are hung in the exhibition space which is otherwise empty. The art i tself becomes visible only on the visitor’s private screen.The pieces are locally widely accessible but disconnected from the Internet.

prior show in the offline art exhibition format at xpo gallery 2013


Written by Aram

January 14th, 2015 at 4:15 pm

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ClampIt 500

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DIY hard drive crushing for small offices and homes.
Aram Bartholl 2015

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Written by Aram

January 2nd, 2015 at 3:34 pm

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